HelpText - Title Detail
Gamification: Concepts, Methodologies, Tools, and Applications
Author/Editor:    Information Resources Management Association.
Publisher:    IGI Global
Pubn Place:    US
Binding:    hbk.
Physical Media:    book (4 vols)
Pages:    2200
Availability:    Already Published.
Pubn Year:    Jun 2015
LCC:    LB1029.S53G38 2015
NO DISCOUNT item. Firm sale, no return rights
Price:    AUD 5,289.05 (ex. GST)
ISBN:   9781466682009
ISBN10:   1466682000
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Description: Serious games provide a unique opportunity to engage students more fully thantraditional teaching approaches. Understanding the best way to utilize games andplay in an educational setting is imperative for effectual learning in thetwenty-first century.Gamification: Concepts, Methodologies, Tools, and Applications investigates theuse of games in education, both inside and outside of the classroom, and howthis field once thought to be detrimental to student learning can be used toaugment more formal models. This four-volume reference work is a premier sourcefor educators, administrators, software designers, and all stakeholders in alllevels of education.

Contents: Assessment Integration; Creative Interfaces; Digital Games Development; Gamification; Learning Through Play; Serious games; Social Networking; Video games; Virtual Worlds;

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